=== SAVED CAST: 5 manataketh_9 ===
Normalized points: 64
Raw points: 7

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.3604, 0.0000)
  [ 1]  (0.3880, 0.0363)
  [ 2]  (0.4155, 0.0727)
  [ 3]  (0.4430, 0.1090)
  [ 4]  (0.4706, 0.1454)
  [ 5]  (0.4981, 0.1817)
  [ 6]  (0.5257, 0.2180)
  [ 7]  (0.5532, 0.2544)
  [ 8]  (0.5807, 0.2907)
  [ 9]  (0.6083, 0.3271)
  [10]  (0.6358, 0.3634)
  [11]  (0.6633, 0.3997)
  [12]  (0.6909, 0.4361)
  [13]  (0.7184, 0.4724)
  [14]  (0.7460, 0.5088)
  [15]  (0.7735, 0.5451)
  [16]  (0.8010, 0.5814)
  [17]  (0.8286, 0.6178)
  [18]  (0.8448, 0.6570)
  [19]  (0.8383, 0.7022)
  [20]  (0.8318, 0.7473)
  [21]  (0.8253, 0.7924)
  [22]  (0.8188, 0.8375)
  [23]  (0.8123, 0.8827)
  [24]  (0.8058, 0.9278)
  [25]  (0.7993, 0.9729)
  [26]  (0.7784, 1.0000)
  [27]  (0.7330, 0.9963)
  [28]  (0.6875, 0.9927)
  [29]  (0.6421, 0.9890)
  [30]  (0.5966, 0.9853)
  [31]  (0.5512, 0.9817)
  [32]  (0.5057, 0.9780)
  [33]  (0.4603, 0.9743)
  [34]  (0.4148, 0.9707)
  [35]  (0.3694, 0.9670)
  [36]  (0.3239, 0.9633)
  [37]  (0.2785, 0.9597)
  [38]  (0.2330, 0.9560)
  [39]  (0.1876, 0.9523)
  [40]  (0.1552, 0.9366)
  [41]  (0.1552, 0.8910)
  [42]  (0.1552, 0.8454)
  [43]  (0.1552, 0.7999)
  [44]  (0.1552, 0.7543)
  [45]  (0.1552, 0.7087)
  [46]  (0.1552, 0.6631)
  [47]  (0.1552, 0.6175)
  [48]  (0.1693, 0.5784)
  [49]  (0.2040, 0.5488)
  [50]  (0.2387, 0.5192)
  [51]  (0.2734, 0.4896)
  [52]  (0.3080, 0.4600)
  [53]  (0.3427, 0.4304)
  [54]  (0.3774, 0.4008)
  [55]  (0.4121, 0.3712)
  [56]  (0.4467, 0.3416)
  [57]  (0.4814, 0.3120)
  [58]  (0.5168, 0.2845)
  [59]  (0.5621, 0.2892)
  [60]  (0.6075, 0.2940)
  [61]  (0.6528, 0.2988)
  [62]  (0.6981, 0.3035)
  [63]  (0.7435, 0.3083)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.8448, 0.6570)  angle=30.7 deg
  V1  (0.7784, 1.0000)  angle=56.9 deg
  V2  (0.1552, 0.9366)  angle=64.2 deg
  V3  (0.5168, 0.2845)  angle=43.9 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
